00:00:00:00

April 7-8, 2022

7am PST / 10am EST / 4pm CET

All stars GameDev and graphics on the Web

  • 2
    Days
    Of practical talks
  • 20+
    Speakers
    Sharing know-how
  • 5K+
    Web devs
    Gathering
In collaboration with

Event for Web games developers and Web graphics geeks

WebGameDev Summit is a 2-day online event for engineers, technical artists, creative developers who develop games and graphics heavy application with Web technology. Get the latest updates from graphics engines crews, game development case studies and best practices and much more on April 7-8,2022.

This year the following topics will be covered:

  • WebGL, WebGPU, Canvas

  • Graphics Engines

  • Performance

  • Multiplayer Gaming

  • Best Practices & Know Hows

  • Games Marketing

  • Game Design

  • VR / AR

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Features

AWESOME SPEAKERS

High-quality talks from field experts

NETWORKING

Join live chat rooms, meet new friends and new opportunities

REMOTE, SAFE, YET FUN

Socialize at remote afterparties and gaming tournaments

First speakers

Richard Davey
Phaser Creator, UK

Full time HTML5 Game Developer and creator of Phaser, Atari otaku, Retro Gaming Geek, child of the 80s, demoscener, anime and pixel art fan.

David Rousset
Co-creator of Babylon.js / Microsoft, France
Talk: Building Fun Experiments with WebXR & Babylon.js

David is a Senior Program Manager in the Developer Division at Microsoft, working on the end-to-end dev experience for Teams & Azure Communication Services. He’s also the co-creator of Babylon.js. Even if he’s stopped contributing to the project a couple of years ago, he’s still passionate about WebXR and uses it to fun experiments. David is also interested in music composition, quantum computing & video gaming.

Mike Fleischauer

Mike Fleischauer has spent the last decade running GameFromScratch, a community for game development news, game engine and tool reviews and tutorials. He has been a professional developer for over 20 years.

YouTube channel – GameFromScratch.

Jupiter Hadley
Pocketgamer, UK

Jupiter is a prolific indie game journalist. She covers thousands of game jams and indiegames on her YouTube channel, letting every game have a moment in the spotlight. Jupiter is also the Adept Games Wizard at Armor Games where she finds free-to-play, browser-based games to bring on board to their web portal and has been working from home for all of her adult life.

Frank Force
Game Designer, Software Engineer, USA

Frank has worked in the games industry for over two decades and has also released many games and tools on the side. To his count there are over 50 releases, with source code available for most. Here’s a full list of everything he has released!

Frank currently works as an independent developer in Austin Texas. In the past he has worked at Rooster Teeth Games, Certain Affinity, LightBox, Volition, Midway Games, and Hypnotix.

Will Eastcott
PlayCanvas, UK

Will Eastcott is CEO and co-founder of PlayCanvas, an open source, browser-based game engine. Will is a 25 year veteran of the games industry, with credits in Call of Duty, Max Payne, DJ Hero and many more. Will is a vocal advocate for open source and open standards and is currently obsessed with taking the web into the third dimension.

Paul Gadi
OPGames, Canada

Paul has been in the gaming industry for the better part of two decades, and has always been interested in the intersection of game design and new tech. He is CTO / Co-founder of OPGames, an open-source game platform company building tools to help game developers navigate this new landscape called web3. Paul is also the co-founder of Altitude Games, a mobile and blockchain gaming company based in the Philippines. He currently leads the KERNEL Gaming Guild, a community of the most talented individuals in the blockchain space. He has been writing and coding on web3 since 2017, and most of his work can be found online at polats.com.

Alex Hawker
Google, USA
Talk: Making “Bite-Sized” Web Games with GameSnacks

Alex Hawker is a Software Engineer on the GameSnacks team at Google, where he works on bringing exciting new experiences to the web gaming space. Before that, he worked to bring new GIF features to Gboard, Google’s virtual keyboard.

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CFP is open until February 7

Submit proposal

Program Committee

Björn Ritzl
Defold Foundation & Refold, Sweden

Chairperson of the Defold Foundation, overseeing development of the free and source available Defold game engine. Co-founder of Refold. Worked with mobile game development since before the smart phones. Enjoys old school games and traditional roguelikes.

Andrzej Mazur
Enclave Games, Poland

Web Game Developer and Technical Evangelist, Enclave Games indie studio founder, js13kGames competition creator, Gamedev.js community firestarter and Gamedev.js Weekly newsletter publisher. Excited about cutting-edge Web technologies like WebXR, Progressive Web Apps, and Web Monetization API. Likes eating sushi and playing Neuroshima Hex.

Tom Greenaway
Tom Greenaway
Google, France

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Full ticket

April 7-8

75

Free workshops

Access to talks & activities on both days (Apr 7-8)

HD quality, no ads

Q&A with speakers

Interactive sessions with speakers

Technology discussion rooms

Watching party

AfterParty Bars

Certificates on Workshops & Conference Participation

Instant Access to Talks Recordings

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Current prices are Early Bird. The price increase coming soon

Full-access attendee perks

Free workshops

Get your hands on hot tech, recording included

2x more content

Enjoy the second day of talks from world renowned speakers

Enjoy Full HD streaming quality

Experience the event in full quality on a big screen

Get talk recordings right after the conference

Others will receive them one month after the event

HANDS-ON WORKSHOPS WITH FIELD EXPERTS

Game Engines, VR / AR / XR, etc.

VIDEO CHAT ROOMS WITH SPEAKERS

Join virtual rooms with top QA & developers

SPEAKERS' DISCORD CHANNEL

Enjoy more space for your conversation with speakers

Discussions

Take part in video discussions focusing on specific technologies. Hang out with people who are on the same page.

The full program of discussion rooms will be published closer to the conference.

Game Engines Discussion Room
VR / AR Discussion Room
Game Design Discussion Room

Attend Watching Parties

Join random groups of conference attendees watching/discussing the event. Make new friends!

Remote Afterparty Bars

Join our virtual rooms facilitated by community activists, and enjoy a remote drink!

Networking

with

with Community

QuakeJS Tournament

Can you take over the Quake arena? Try your luck at our remote tournament.

Check later

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Sponsors

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